Geek Smithology

July 10, 2005

“Classic” Doom 3

Filed under: Games by Nathan @ 6:47 pm

I’ve been playing through Doom 3 and the hell level just got to be a little too much (yeah, that’s right, I was scared :-P) So I was surfing the web and happened upon Doom 3 Classic. Despite my internal emergency warning system (“This is not a test”) I downloaded and installed it. Here are my thoughts:

E1M1: The Hangar
“Cool, Doom was awesome!”

E1M3: Toxin Refinery
“I miss all these monsters. Sweet, a soulsphere! Keycards blow”

E1M4: Command Control
“Man keycards blow. A maze? WTF? Hmmm, looks like I missed some switch to extend this bridge. I’m bored.”

Cue the fat lady, ’cause I’m pawing for the exit button. Turns out remakes are never as good as you remember the original to have been (someone should’ve told Van Sant that before he actually went through with that Psycho nonsense.) The cool things were no weapon reloading, running as long as you want, and lots of monsters (although my machine wasn’t up to the task – things got sloooow.) The not cool things were, well, everything else.

It’s not that it was soul-crushingly bad so much as completely unnecessary.

One response to ““Classic” Doom 3”

  1. Gazz says:

    Just to say incase anyone reads this other than myself (found it as it was the very-last link to come up on google) , The release this person played seems to be a VERY early alpha, 0.25. As it was only an Alpha, perhaps anyone who finds this should try version 0.56 which has had MANY bug fixes and improvements (full soundtrack, maps E1M1 – E1M5, custom weapon models). 100,000 downloads cant be wrong.

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